17/02/2018

Technology

Supposedly a header here

I’m experienced with targeting different platforms, and always keep portability in mind when designing and planning my projects. Working with different platforms means that I have to plan the UI and user experience carefully, and remember that different platforms may require completely different ways of interaction. UX design interests me a lot as I get fascinated by human behaviour, and so I take interaction design seriously when developing my projects.

I love creating Windows desktop applications. I use the .Net framework, which is very well documented, and the WinForms fluently to quickly get the application up and running.

I got into frontend web development back in 2006 when Frontpage was the standard tool for both visual and coding HTML websites. Since then I’ve learnt both to develop websites from scratch and how to use WordPress, both the hosted and the self-hosted version. With JavaScript frameworks, I’ve also learnt how to develop web apps.

Android is the OS I target when developing all kinds of experimental mobile applications, from VR and AR games to database applications for local charities. I work both natively on the Android SDK, or use engines like Unity.

I had the privilege to work at Sony Interactive Entertainment for a few years, and there I developed or helped develop native C++, C# and JavaScript tools for PlayStation 3, 4 and Vita.

Apart from working natively on the PS3, 4 and Vita, I also used Unity to integrate 360 video clips into 2D and 3D VR experiences on the PlayStationVR headset. Needless to say: Best. Project. Ever.